This guide is suitable for current RuneScape and Old School.
Go to the Dorgeshuun mines under Lumbridge and speak to Mistag. He will inform you that they suspect that H.A.M. is planning a plot aginst them. They are sending one of their agents up to the surface to investigate and they want you to be the agents guide.
Hint: Right-Click on Kazgar at the entrance of the maze and click follow and he will escort you to the Dorgeshuun mines.
Head back to Lumbridge Castle's basement and speak with Zanik. She will take one of the two sets of H.A.M. robes you have and ask if you can tour her around Lumbridge. Wield the other set of HAM robes and allow Zanik to follow you.
Head up the ladder and outside Lumbridge castle; a cut scene will ensue. Watch it and then continue touring Zanik around Lumbridge. She asks you to take her to several (but not all of) the following people:
Hint: To find out who she wants to see, talk to her and she will tell you who she wants to see next.
- Shopkeeper or Shop Assistant of the General Store. Zanik will purchase a souvenir.
- Duke Horacio on the second floor of Lumbridge Castle.
- Father Aereck at the church next to Lumbridge Castle.
- Bob at the axe shop.
- The citizens of Lumbridge, including Donie, Hans, Cook, Lumbridge Guide, a Man and a Woman.
- Several surface goblins, found on the other side of the River Lum.
When she has seen enough people, ask her about her scar. Another cut scene will ensue illustrating the Tears of Guthix cave and how she got it. After the cut scene is finished, head to the H.A.M. headquarters located North-east of Lumbridge. Speak to a H.A.M. guard and hear that Sigmund is plotting to wipe out the cave goblins.
Zanik will now ask you to enter the main area; she will listen to a speech. Afterward, talk to Johanhus Ulsbrecht (who is located behind the stage in one of the rooms) and ask about the cave goblin attack.
Zanik grows scared and wants you to check out the main area again. Walk to the southeastern end of the room and she will spot a trapdoor. Pick-lock it and descend it; you will find yourself in the H.A.M. storerooms, which are guarded by five H.A.M. guards.
Getting into the Storeroom
You will need to get past the five guards. If you get caught by any of them during this process, you will be sent to jail. Zanik will free you, but you will have to start from the beginning.
Simply walk past him. Zanik will then be able to kill him using her crossbow.
Squeeze through the crack in the southern wall. Pick-lock the door and speak to the guard while standing north of him. Zanik will shoot him.
Zanik will ask you when the coast is clear. Select to the 'now' option as soon as the guard turns east.
Tell Zanik to wait in the middle pathway and proceed to walk two steps. The fourth guard will be lured towards you; this will enable Zanik to shoot him in the back.
Tell Zanik to wait in the path either east or west of the guard - it does not matter. However, go to the opposite pathway you told Zanik to go and allow the guard to notice you. Zanik will 'magically appear' and kill the fifth and final guard.
Listen at the large door. Another cutscene will begin, this time Zanik telling you about evil plans involving a devious machine. Before she is able to finish, both of you will be caught by a H.A.M. guard!
You will wake up in a H.A.M. prison without Zanik. Pick-lock the door and ask Johanhus Ulsbrecht and a H.A.M. guard to find out what happened to her.
Leave the headquarters. Just outside you will find Zanik's body in a heap on the ground not too far away. Although she is dead, her scar will be glowing.
Go to the Lumbridge Swamp Dungeon and visit Juna next to the Tears of Guthix cave. (use the map below for help on getting there) She will tell you she can revive Zanik if you bring her 20 tears. (Make sure you have nothing in both of your hands) Once Zanik has been revived, Juna will tell you about her destiny. Zanik will finish telling you about the plans to wash away the cave goblins with the River Lum.
The Water Mill
This section leads up to combat: Sigmund, level 60. Several H.A.M. Guards, level 52.
Go to the water mill northeast of Lumbridge and find a trapdoor next to the farm. Attempt to enter it and a dwarf will tell you that only H.A.M. members are allowed to enter.
Make sure both hands are free then Search the empty crates to the south and Zanik will jump into them. Pick the crate up and go down the trapdoor.
Now that you are in the dungeon, go west. You will be attacked by three H.A.M. guards (level 52) and Sigmund (level 60). Once they have been killed, smash the machine in the centre of the chamber.
Hint: Sigmund will use the protect from melee prayer, and when Zanik attacks him he will switch to protect from missiles. The best way to kill him is to kill the guards first. By the time you are done with that, Zanik should have began attacking him and Sigmund will have switched to protect from missiles. Now attack Sigmund with your weapon.
Head through the southern tunnel and into the Dorgeshuun mines. Talk to Mistag and watch the cutscene that plays.
Congratulations! Quest Complete!
Guide Made by: Yolk
Corrections submitted by: Yolk, Rebecca, Power of Five, Mr Ketchup, Sytze