Summoning

Introduction

Summoning is a members-only skill that was released on 15th January 2008. The skill allows you to summon monsters & creatures from the spirit realm under certain conditions. This can aid you on your adventures in RuneScape as it has many useful features which have interesting abilities. In this skill you will learn how to infuse the remains of dead creatures into pouches which can be summoned to follow your orders and assist you. It is highly recommended that you complete the quest Wolf Whistle as this quest was originally designed to introduce players to the skill Summoning, although it is not needed to utilise the skill.

On 31th March 2008, Summoning was expanded in response to player feedback. Jagex named this update Summoning 2 as they believed it would be a dramatic improvement to the skill: familiar times were extended; the amount time before needing to renew was increased; familiar-specific abilities were added.

Charms

Charms are items which are required to create summoning pouches. They can be collected by killing monsters and receiving them as a drop, buying the charm reward in the mini-game Soul Wars using Zeal (primary only), or capturing charm sprites using the Hunter skill to obtain charm slices. Overall there are a total of 11 charms; 4 Primary charms and 7 Specialist charms. The differences between the two types of charms are that the Primary charms are stackable and are obtained from almost any monster in game, whereas the Specialist charms are not stackable (used as a tertiarty item; the third item required in the infusion process) and are obtained from small specific monster groups. The details of each charm are shown in the tables below:


Primary Charms

Charm Minimum Level Required To Use Description Possible Experience Tertiary Item?

Gold
1 Gold charms are the weakest type of charm, and therefore grant the lowest experience for players when creating summoning pouches. A useful note for people who are new to the skill is to complete the quest Wolf Whistle; as you gain 275 Gold charms on completion. 4.8-92.2 No

Green
19 Green charms are the second-weakest type of charm, and give only a small experience increase to that of the Gold charm when creating summoning pouches. 31.2-163.2

Crimson
19 Crimson charms are the second-strongest type of charm, and therefore they give a wealthy amount of experience. This is normally the most utilised type of charm as it can be obtained as a common drop from monsters such as waterfiends and, as mentioned before, grant a good amount of experience, unlike Blue charms which are normally obtained as a very uncommon drop however on average grant more experience per charm. 83.2-435.2
(can be 1015.2*)

Blue
23 Blue charms are the strongest charm out of the primary charms, and give the best possible experience out of all the primary charms. Blue charms are obtained normally as a very uncommon drop when killing monsters, however they can also be obtained by spending zeal in Soul Wars. It is recommended to not use any Blue charms you collect over time at a lower level in Summoning, as they can grant more experience at a higher level. 59.7-783.2


Specialist Charms

Charm Minimum Level Required To Use Description Possible Experience Tertiary Item?

Obsidian
22 Obsidian charms can be obtained from killing TzHaar monsters as a common drop, and may be obtained as a double drop when killing the TzHaar-hur. This charm needs to be used in conjuction with either a Crimson or Blue charm depending on the type of Obsidian pouch you are going to make. 96.8-730.4 Yes

Ravager
34 Void charms are collected from Void knights by exchanging commendation points for charms. To obtain the commendation points, you must play either minigames Pest Control or Conquest. When Void familiar pouches are created, you get a small amount of experience and therefore it is recommended you stick with a Primary charm as listed in the Primary table above. 59.6

Spinner

Shifter

Torcher

Abyssal
54 Abyssal charms are dropped in the Abyss by either leeches, walkers or guardians. They are always used in conjuction with Green charms to create abyssal familiars. These abyssal familiars have the ability to store Rune or Pure essence in a Beast of Burden system. This is useful when Runecrafting as you can carry more essence to be used on an altar. 94.8-163.2

Talon beast
77 Talon beast charms contribute to creating one of the best experience-giving summoning pouches; the Talon beast pouch. These charms can be exclusively collected through the mini-game Temple Trekking/Burgh-de-Rott Ramble by killing nailed-beasts. Attempting to collect Talon beast charms to increase your Summoning level isn't recommeneded as the time it takes to obtained them is a lot more than collecting, for example, Crimson charms which overall would give you more experience for your time. This charm has to be used in conjuction with a crimson charm and spirit shards in order to create a Talon beast pouch. 1015.2

Elder
81 Elder charms can be obtained from killing Muspah and Nihil as a common drop whilst also being an uncommon loot from Divine implings. This charm is used to create Muspah or Nihil familiars in the place that a main charm would usuall be. 145.3-355 No

Spirit Shard

A Spirit Shard is used in the infusion process of a Summoning Pouch. The amount required in the process of creating a Summoning pouch depends on the type of pouch. They can be obtained through Summoning supply stores and through the Familiarisation mini-game. They are tradeable, and so most players buy them off of the Grand Exchange to save time.

Summoning Pouch

Summoning Pouches are used to infuse essence of life and store a familiar to be used for your aid in the future. Depending on the type of pouch you are using, you will need a certain minimum of Summoning points to be able to summon the monster/creature. The pouches are required in every infusion process, otherwise the concept of storing wouldn't work (in theory). Pouches are the last item in the infusion process and are a stackable item. They are normally obtained from Summoning supply stores, and can be bought on the Grand Exchange at a cheap price.

Obelisk

A Summoning Obelisk is used to replenish your Summoning points which are required to summon and use Summoning scrolls. There are two types of Summoning obelisks; large and mini. The large obelisks allow you to additionally create pouches and scrolls, as well as replenish your Summoning points. The mini-obelisks were added with the Summoning 2 update and only have the ability to replenish your Summoning points. There are 59 mini-obelisks in total plotted all around Gielinor. As for the large obelisks, the tables below show the locations:

Large Obelisks
Location Obelisk Image Location Obelisk Image
Taverley Mort Myre
Brimhaven Gu'Tanoth
Underground Pass Desert
Piscatoris


Mini-Obelisks
Location Total Obelisks
Kandarin 9
Asgarnia 8
Kharidian Desert 6
Karamja 5
Fremennik Province 5
Misthalin 5
Morytania 3
Feldip Hills 3
Polypore Dungeon 3
Wilderness 2
Tirannwrn 2
Dwarven Realm 2
Ape Atoll 1
Miscellania/Etceteria 1
Troll Country 1
Mos Le'Harmless 1
Zanaris 1
Player Owned House (POH) 1
Gielinor 59

Familiars

Familiars are creatures that you can create and summon to assist your everyday adventures. Whether it's combat or skilling there are a wide variety of different creatures that offer special bonus' and skill boosts across a wide variety of levels to ensure each player of a certain level has plenty of summons that they can access to help them.

Unlike Pets which can be picked up and dropped whenever you like, once summoned familiars only last for a certain amount of time before they will vanish although you can dismiss them earlier than the time they last for and some familiars you can even extend the time they last by doing certain things.

Pouches

In order to summon creatures, you must first have the correct pouch for that familiar. Each familiar is infused at a summoning obelisk to store the creature into the pouch until summoned. Every familiar pouch requires 1 blank summoning pouch, the correct primary charm, a certain number of spirit shards and the final item which is normally related to what the familiar does.

The summoning pouch interface at an obelisk

The table below lists all of the familiar pouches that can be created along with the required items and the exp gained for creating each pouch.

Pouch Level Items Experience
Charm Spirit Shards Components

Spirit wolf
1
Gold charm
7 Wolf bones 4.8

Dreadfowl
4
Gold charm
8 Raw chicken 9.3

Spirit spider
10
Gold charm
8 Spider carcass 12.6

Thorny snail
13
Gold charm
9 Raw thin snail 12.6

War pig
14
Gold charm
6 War pig tooth 15.6

Pack pig
14
Gold charm
6 Pack pig tooth 15.6

Prayer pig
14
Gold charm
6 Prayer pig tooth 15.6

Granite crab
16
Gold charm
7 Iron ore 21.6

Spirit mosquito
17
Gold charm
1 Proboscis 46.5

Desert wyrm
18
Green charm
45 Bucket of sand 31.2

Spirit scorpion
19
Crimson charm
57 Bronze claws 83.2

Spirit tz-kih
22
Crimson charm
64 Obsidian charm 96.8

Albino rat
23
Blue charm
75 Raw rat meat 202.4

Spirit kalphite
25
Blue charm
51 Potato cactus 220

Compost mound
28
Green charm
47 compost 49.8

Giant chinchompa
29
Blue charm
84 Chinchompa 255.2

Vampyre bat
31
Crimson charm
81 Vampire dust 136

Honey badger
32
Crimson charm
84 Honeycomb 140.8

Beaver
33
Green charm
72 Willow logs 57.6

Void ravager
34
Green charm
74 Ravager charm 59.6

Void shifter
34
Blue charm
74 Shifter charm 59.6

Void spinner
34
Blue charm
74 Spinner charm 59.6

Void torcher
34
Blue charm
74 Torcher charm 59.6

Bronze minotaur
36
Blue charm
102 Bronze bar 316.8

Bull ant
40
Gold charm
11 Marigolds 52.8

Macaw
41
Green charm
78 Guam 72.4

Evil turnip
42
Crimson charm
104 Carved turnip 184.8

Spirit cockatrice
43
Green charm
88 Cockatrice egg 75.2

Spirit saratrice
43
Green charm
88 Saratrice egg 75.2

Spirit guthatrice
43
Green charm
88 Guthatrice egg 75.2

Spirit zamatrice
43
Green charm
88 Zamatrice egg 75.2

Spirit pengatrice
43
Green charm
88 Pengatrice egg 75.2

Spirit coraxtrice
43
Green charm
88 Coraxtrice egg 75.2

Spirit vulatrice
43
Green charm
88 Vulatrice egg 75.2

Iron minotaur
46
Blue charm
125 Iron bar 404.8

Pyrelord
46
Crimson charm
111 Tinderbox 202.4

Magpie
47
Green charm
88 Gold ring 83.2

Bloated leech
49
Crimson charm
117 Raw meat 215.2

Spirit terrorbird
52
Gold charm
12 Raw bird meat 68.4

Abyssal parasite
54
Green charm
106 Abyssal charm 94.8

Spirit jelly
55
Blue charm
151 Jug of water 484

Ibis
56
Green charm
109 Harpoon 98.8

Steel minotaur
56
Blue charm
141 Steel bar 492.8

Spirit graahk
57
Blue charm
154 Graahk fur 501.6

Spirit kyatt
57
Blue charm
153 Kyatt fur 501.6

Spirit larupia
57
Blue charm
155 Larupia fur 501.6

Karamthulhu overlord
58
Blue charm
144 Empty fishbowl 510.4

Smoke devil
61
Crimson charm
141 Goat horn dust 268

Abyssal lurker
62
Green charm
119 Abyssal charm 109.6

Spirit cobra
63
Crimson charm
116 Snake hide 276.8

Stranger plant
64
Crimson charm
128 Bagged plant 1 281.6

Barker toad
66
Gold charm
11 Swamp toad 87

Mithril minotaur
66
Blue charm
152 Mithril bar 580.8

War tortoise
67
Gold charm
1 Tortoise shell 58.6

Bunyip
68
Green charm
110 Raw shark 119.2

Fruit bat
69
Green charm
130 Banana 121.2

Ravenous locust
70
Crimson charm
79 Pot of flour 132

Arctic bear
71
Gold charm
14 Polar kebbit fur 93.2

Phoenix*
72
Crimson charm
165 Phoenix quill 301.8

Obsidian golem
73
Blue charm
195 Obsidian charm 642.4

Granite lobster
74
Crimson charm
166 Granite 325.6

Praying mantis
75
Crimson charm
168 Red flowers 329.6

Adamant minotaur
76
Blue charm
144 Adamantite bar 668.8

Forge regent
76
Green charm
141 Ruby harvest 134

Talon beast
77
Crimson charm
174 Talon beast charm 1015.2

Giant ent
78
Green charm
124 Willow branch 136.8

Fire titan
79
Blue charm
198 Fire talisman 695.2

Ice titan
79
Blue charm
198 Air talisman
Water Talisman
695.2

Moss titan
79
Blue charm
198 Earth talisman 695.2

Hydra
80
Green charm
128 Water orb 695.2

Nightmare muspah
81
Elder Charm
0** Muspah spine 145.3

Demon familiars
82
Crimson charm
1 Demon claw 346.9

Spirit dagannoth
83
Crimson charm
1 Dagannoth hide 364.8

Lava titan
83
Blue charm
219 Obsidian charm 730.4

Swamp titan
85
Crimson charm
150 Swamp lizard 373.6

Rune minotaur
86
Blue charm
1 Runite bar 756.8

Blood nihil
87
Elder Charm
0** Vampyre fangs 355

Ice nihil
87
Elder Charm
0** Icyene feather 355

Shadow nihil
87
Elder Charm
0** Demon horn 355

Smoke nihil
87
Elder Charm
0** Aviansie talons 355

Light creature
88
Blue charm
204 Light core 771.6

Unicorn stallion
88
Green charm
140 Unicorn horn 154.4

Geyser titan
89
Blue charm
222 Water talisman 783.2

Wolpertinger
92
Crimson charm
203 Raw rabbit
Wolf Bones
404.8

Abyssal titan
93
Green charm
113 Abyssal charm 163.2

Iron titan
95
Crimson charm
198 Iron platebody 417.6

Pack yak
96
Crimson charm
211 Yak hide 422.4

Steel titan
99
Crimson charm
178 Steel platebody 435.2

* Requires completion of In Pyre Need

** Requires 150 Elder energy instead of shards to create.

There are two pouches which can currently be obtained but not created. The first of these are the Meerkats pouches which are available as rewards from completing clue scrolls and can be purchased on the Grand Exchange. The second of these are the Ghast pouches which are buyable from the Temple Trekking/Burgh de Rott Ramble minigame for 50,000 coins once all companions have reached level 99.

Summoning Familiars

Once you have crafted a pouch or got hold of a pouch from another player or the Grand Exchange you are then ready to use it. To summon a familiar all you need to do is click on the pouch in your inventory with the required summoning level for that particular familiar. Players will receive a one off set of exp for summoning the familiar from the pouch but the exp is so small that it is not recommended to use just summoning familiars as a method for training this skill.

Familiar Details
Level Experience Time (min) Combat Level Ability

Spirit wolf
1 0.1 6 2
(Attack)
None

Dreadfowl
4 0.1 4 8
(Magic)
Farming Boost (+1)

Meerkats
4 1 40 N/A Can be used as a sextant, and can be used to dig for treasure trail items

Spirit spider
10 0.2 15 20
(Controlled)
Produces Red spiders eggs

Thorny snail
13 0.2 16 26
(Ranged)
Beast of Burden (3)

Spirit war pig
14/44/84* 15.6 17/35/55 27/59/99
(Constitution)
Farming boost (1)

Spirit pack pig
14/44/84* 15.6 17/35/55 27/59/99
(Controlled)
Farming boost (1)
Beast of Burden (4/8/22)

Spirit prayer pig
14/44/84* 15.6 17/35/55 27/59/99
(Controlled)
Farming boost (1)
Restores prayer points (140/440/840)

Granite crab
16 0.2 18 32
(Defence)
Produces fish while summoner is Fishing
Fishing boost (+1)

Mosquito
17 0.5 12 34
(Attack)
None

Desert wyrm
18 0.4 19 36
(Strength)
Right-click to gather ores
Mining boost (+1)

Spirit scorpion
19 0.9 17 38
(Controlled)
None

Spirit tz-kih
22 1.1 18 44
(Magic)
Drain your opponent's Prayer instead of inflicting damage

Albino rat
23 2.3 22 46
(Attack)
Stores cheese after scroll use

Spirit kalphite
25 2.5 22 50
(Defence)
Beast of Burden (6)

Compost mound
28 0.6 24 56
(Strength)
Farming boost (1 + 2% of your level)
Use bucket on your compost mound to get compost

Giant chinchompa
29 2.9 31 58
(Ranged)
May explode during combat damaging nearby targets

Vampyre bat
31 1.5 33 62
(Controlled)
Enhances light sources
Can heal itself slightly when it damages an enemy

Honey badger
32 1.6 25 64
(Strength)
Chance of attacking again without delay

Beaver
33 0.7 27 N/A Woodcutting Boost (+2)
Counts as a knife while fletching
Produces logs and planks

Void ravager
34 0.7 27 68
(Strength)
Mining Boost (+1)
Gathers Ores

Void spinner
34 0.7 27 68
(Defence)
Heals you 10hp regularly

Void shifter
34 0.7 94 68
(Attack)
If you go below 10% HP, then you will be teleported to the Void Knight Outpost

Void torcher
34 0.7 94 68
(Magic)
Right-click Strike - inflicts 10 extra damage with this attack

Bronze minotaur
36 3.6 30 72
(Defence)
None

Bull ant
40 0.6 30 80
(Controlled)
Beast of Burden (9)

Macaw
41 0.8 31 N/A Gathers Herbs
Remote View
Improved herb drops

Evil turnip
42 2.1 30 84
(Ranged)
Gathers evil turnip slices
Heals itself during combat when using ranged attacks

Spirit cockatrice
43 0.9 36 86
(Magic)
Lowers an opponents combat stat
Produces cockatrice eggs

Spirit saratrice
43 0.9 36 86
(Magic)
Lowers an opponents Prayer stat
Produces cockatrice eggs

Spirit guthatrice
43 0.9 36 86
(Magic)
Lowers an opponents Attack stat
Produces cockatrice eggs

Spirit zamatrice
43 0.9 36 86
(Magic)
Lowers an opponents Strength stat
Produces cockatrice eggs

Spirit pengatrice
43 0.9 36 86
(Magic)
Lowers an opponents Magic stat
Produces cockatrice eggs

Spirit coraxtrice
43 0.9 36 86
(Magic)
Lowers an opponents Summoning stat
Produces cockatrice eggs

Spirit vulatrice
43 0.9 36 86
(Magic)
Lowers an opponents Ranged stat
Produces cockatrice eggs

Iron minotaur
46 4.6 37 92
(Attack)
None

Pyrelord
46 2.3 32 92
(Strength)
Firemaking Boost (+3)
Counts as tinderbox, with 10xp bonus

Magpie
47 0.9 34 N/A Produces Jewellery

Bloated leech
49 2.4 34 98
(Attack)
None

Spirit terrorbird
52 0.8 36 104
(Controlled)
Beast of Burden (12)

Abyssal parasite
54 1.1 30 108
(Magic)
Drains opponents prayer
Beast of Burden (7 rune/pure essence only)

Spirit jelly
55 5.5 43 110
(Strength)
None

Ibis
56 1.1 38 N/A Fishing Boost (+3)
Gathers fish (only while fishing)

Steel minotaur
56 5.6 46 112
(Defence)
None

Spirit graahk
57 5.7 49 114
(Strength)
Hunter Boost (+5)
The Graahk can charge when running into a fight, hitting twice
Can teleport you to the Graahk hunter area

Spirit kyatt
57 5.7 49 114
(Attack)
Hunter Boost (+5)
The Kyatt can pounce when running into a fight, causing triple damage
Can teleport you to the Piscatoris hunter area

Spirit larupia
57 5.7 49 114
(Controlled)
Hunter Boost (+5)
Can teleport you to the Feldip Hunter area

Karamthulhu overlord
58 5.8 44 116
(Ranged)
Right-click Drown - hits opponent with a water spell

Smoke devil
61 3 48 122
(Magic)
Right-click Flames - hits opponent with a fire spell

Abyssal lurker
62 1.2 41 124
(Controlled)
Beast of Burden (7 rune/pure essence only)

Spirit cobra
63 3.1 56 126
(Attack)
None

Stranger plant
64 3.2 49 128
(Controlled)
Farming Boost (1+4% of your level)
Produces Strange Fruit

Barker toad
66 1 8 132
(Strength)
Right-click Cannon - must be 'loaded' with a cannonball

Mithril minotaur
66 6.6 55 132
(Defence)
None

War tortoise
67 0.7 43 134
(Defence)
Beast of Burden (18)

Bunyip
68 1.4 44 136
(Attack)
Heals summoner for 20 life points regularly
Use raw fish on the Bunyip to turn them into food

Fruit bat
69 1.4 45 N/A Gathers fruit and seeds
Extra fruit while on Karamja
Enhances your light source

Ravenous locust
70 1.5 24 140
(Attack)
Can eat your opponents food
Remote view

Arctic bear
71 1.1 28 142
(Controlled)
Hunter Boost(+7)
Counts as 2 arctic camouflage
Can teleport you to the Relleka and Trollweiss Hunter area

Phoenix
72 7 30 144
(Magic)
Right-click Ash Blast - blinds opponents for a few seconds, reducing their chance to hit

Obsidian golem
73 7.3 55 146
(Strength)
Mining Boost (+7)

Granite lobster
74 3.7 47 148
(Defence)
Gathers Fish while fishing
Fishing Boost (+4)

Praying mantis
75 3.7 69 150
(Attack)
None

Adamant minotaur
76 7.6 66 152
(Defence)
None

Forge regent
76 1.5 45 152
(Ranged)
Counts as a tinderbox with 10xp bonus
Right-click Fireball - flaming attack hits up to 6 enemies for up to 50 damage each

Talon beast
77 3.8 49 154
(Strength)
None

Giant ent
78 1.6 49 156
(Controlled)
Increases farming yield
Produces oak logs
Can convert pure essence into nature or earth runes

Fire titan
79 7.9 62 158
(Magic)
None

Ice titan
79 7.9 64 158
(Attack)
None

Moss titan
79 7.9 58 158
(Strength)
None

Hydra
80 1.6 49 160
(Ranged)
None

Nightmare muspah
81 1.6 57 N/A Beast of Burden (32 energy only)

Lesser demon brawler
82 3.9 30 103
(Strength)
None

Lesser demon deacon
82 3.9 30 103
(Magic)
None

Lesser demon executioner
82 3.9 30 103
(Ranged)
None

Spirit dagganoth
83 4.1 57 160
(Melee)
Chance of attacking without delay

Lava titan
83 8.3 61 160
(Strength)
Chance of inflicting 50 extra damage
Firemaking Boost (+10)
Mining Boost (+10)
Can teleport you to the Lava Maze

Swamp titan
85 4.2 56 160
(Attack)
None

Rune minotaur
86 8.6 151 160
(Defence)
None

Blood nihil
87 8.7 90 160
(Melee)
Boosts Attack by 5% (if you are using melee equipment)

Ice nihil
87 8.7 90 150
(Magic)
Boosts Magic by 5% (if you are using magic equipment)
Roughly 1 in 5 attacks apply an accuracy reduction or a Defence reduction of -4 on the opposing enemy

Shadow nihil
87 8.7 90 160
(Ranged)
Boosts Ranged by 5% (if you are using ranged equipment)

Smoke nihil
87 8.7 90 160
(Magic)
Boosts Magic by 5% (if you are using magic equipment)

Ghast
87 1.8 68 200
(Ranged)
Makes ghasts passive while in Morytania
Prevents food from rotting under the effect of ghasts in Morytania

Light creature
88 8.7 60 N/A Light enhancer
When training divination outside of Prifddinas, 50% of harvested memories will be turned into XP as if they had been converted in a crater

Unicorn stallion
88 1.8 54 160
(Controlled)
Right-click Cure - cures poison and disease

Geyser titan
89 8.9 69 160
(Ranged)
Ranged Boost (1+3% of level)
Can recharge amulets of glory
Use bowls on it to get bowls of hot water

Wolpertinger
92 4.6 62 160
(Magic)
Hunter Boost (+5)
+5% defence against magic
Double xp and yield when harvesting berries

Abyssal titan
93 1.9 32 160
(Attack)
Beast of Burden (7 rune/pure essence only)

Iron titan
95 4.7 60 160
(Attack)
Defence boost (10% bonus to your stab, slash and crush Defence)

Pack yak
96 4.8 58 160
(Strength)
Beast of Burden (30)

Steel titan
99 4.9 64 160
(Ranged)
Defence boost (15% bonus to your stab, slash and crush Defence)

* There are three tiers of this familiar.

Scrolls

Summoning Scrolls are created by converting a summoning pouch through a large obelisk. Each pouch returns 10 scrolls along with an additional small amount of experience. The scrolls allow a familiar to use an ability specific to that familiar. A familiar only uses one scroll, so you will need to use the correct type of scroll in order for your familiar to use its ability.

The summoning scroll interface at an obelisk

When using these abilities, you need to take in account your familiar's Special Move points. Each familiar has a set amount of points when summoned, and when you use a scroll for an ability, it will deduct some points. The points do recover over time, so it's recommended to pace yourself when using them, unless you have another desire for their use. Below is a table of all of the scrolls and their corresponding familiar:

Scroll Level Corresponding Familiar(s) Ability

Howl Scroll
1 Spirit Wolf Scares NPC opponents into temporarily retreating.

Dreadfowl Strike Scroll
4 Dreadfowl Produces a long-ranged magic attack.

Fetch Casket Scroll
4 Meerkat Digs up near-by treasure trail clues.

Egg Spawn Scroll
10 Spirit Spider Spawns up to 7 Red spiders' eggs.

Slime Spray Scroll
13 Thorny Snail Produces a magic-based attack.

Bacon Blast Scroll
14 Spirit War Pig Attack that inflicts damage relevant to your familiar's level and has a chance to leave a bacon strip at the point of impact.

Stony Shell Scroll
16 Granite Crab Temporarily boosts your defence level by 4.

Pester Scroll
17 Mosquito Produces an attack on an enemy.

Electric Lash Scroll
18 Desert Wyrm Produces a magic-based attack.

Venom Shot Scroll
19 Spirit Scorpion Gives a player the chance to make their next range attack poisonous.

Fireball Assault Scroll
22 Spirit Tz-kih Produces a magic-based attack that can hit 2 targets.

Cheese Feast Scroll
23 Albino Rat Fills rat's inventory with 4 pieces of cheese.

Sandstorm Scroll
25 Spirit Kalphite Produces a magic-based attack which can hit up to 5 enemies.

Generate Compost Scroll
28 Compost Mound Nearby compost bins are filled with compost, with a 1/10 chance of the compost being super compost.

Explode Scroll
29 Giant Chinchompa Explodes and damages nearby enemies.

Vampyre Touch Scroll
31 Vampyre Bat Produces a magic-based attack.

Insane Ferocity Scroll
32 Honey Badger Decreases your Magic, Ranged and Defence levels, however boosts your Attack and Strength with a chance of attacking you twice.

Multichop Scroll
33 Beaver Cuts 0-3 logs from a nearby tree.

Call to Arms Scroll
34 Void Shifter
Void Torcher
Void Ravager
Void Spinner
Teleports you to Pest Control landers.

Bronze Bull Rush Scroll
36 Bronze Minotaur Attacks and stuns your enemy.

Unburden Scroll
40 Bull Ant Restores a player's run energy. The amount of energy restored is worked out by halving your Agility level.

Herbcall Scroll
41 Macaw Spawns herbs, normally low-level.

Evil Flame Scroll
42 Evil Turnip Attacks a opponent with magic and heals itself.

Petrifying Gaze Scroll
43 Spirit Cockatrice
Spirit Saratrice
Spirit Guthatrice
Spirit Zamatrice
Spirit Pengatrice
Spirit Coraxtrice
Spirit Vulatrice
Attacks opponent and drains a combat level by 3. Which combat skill depends on the type of familiar used.

Iron Bull Rush Scroll
46 Iron Minotaur Attacks and stuns your enemy.

Immense Heat Scroll
46 Pyrelord Acts as a furnace and players can smelt items of jewelery.

Thieving Fingers Scroll
47 Magpie Provides a temporary thieving boost of 2.

Blood Drain Scroll
49 Bloated Leech Heals Poison, Disease & stat damage, however you must sacrifice some of your lifepoints.

Tireless Run Scroll
52 Spirit Terrorbird Restores your run energy by half of your Agility level, and gives an Agility boost of 2.

Abyssal Drain Scroll
54 Abyssal Parasite Produces a magic-based attack which also drains your enemy's Prayer points.

Dissolve Scroll
55 Spirit Jelly Produces a magic-based attack and also drains your enemy's Attack level.

Fish Rain Scroll
56 Ibis Spawns different types of fish.

Steel Bull Rush Scroll
56 Steel Minotaur Attacks and stuns your enemy.

Ambush Scroll
57 Spirit Kyatt Produces a high-level melee attack on your target.

Rending Scroll
57 Spirit Larupia Produces a magic-based attack and drains your enemy's strength level.

Goad Scroll
57 Spirit Graahk Produces a melee-based attack.

Doomsphere Scroll
58 Karamthulhu Overlord Produces a magic-based water attack.

Dust Cloud Scroll
61 Smoke Devil Produces a magic-based attack.

Abyssal Stealth Scroll
62 Abyssal Lurker Boosts Agility and Thieving by 4.

Ophidian Incubation Scroll
63 Spirit Cobra Transforms an egg into a type of cockatrice egg.

Poisonous Blast Scroll
64 Stranger Plant Produces a magic-based attack with a 50% chance of poisoning your enemy.

Mithril Bull Rush Scroll
66 Mithril Minotaur Attacks and stuns your enemy.

Toad Bark Scroll
66 Barker Toad Produces a magic-based attack.

Testudo Scroll
67 War Tortoise Temporarily boosts your Defence level by 9.

Swallow Whole Scroll
68 Bunyip Using this scroll on raw fish and having the required level to cook the fish will heal you with the correct amount of lifepoints.

Fruitfall Scroll
69 Fruit Bat Spawns up to 8 fruit.

Famine Scroll
70 Ravenous Locust Eats a piece of food from your opponent's inventory.

Arctic Blast Scroll
71 Arctic Bear Produces a magic-based attack with the chance of stunning your enemy.

Rise from the Ashes Scroll
72 Phoenix This scroll requires ashes on the ground in order for it to work. The phoenix will rise from the ashes on the ground with full lifepoints. If any enemies are near, it will deal damage to them based on how many lifepoints it had previously.

Volcanic Strength Scroll
73 Obsidian Golem Boosts your Strength level by 9.

Crushing Claw Scroll
74 Granite Lobster Produces a magic-based attack and can lower your opponent's Defence level by 5.

Mantis Strike Scroll
75 Praying Mantis Produces a magic-based attack which if successful will bind your opponent. This also drains your opponent's Prayer points.

Inferno Scroll
76 Forge Regent Produces a magic-based attack which can disarm your opponent's weapon(s)/shield.

Adamant Bull Rush Scroll
76 Adamant Minotaur Attacks and stuns your enemy.

Deadly Claw Scroll
77 Talon Beast Produces 3 simultaneous magic-based attack.

Acorn Missile Scroll
78 Giant Ent Produces a magic-based attack that hits up to 3 opponents twice.

Titan's Constitution Scroll
79 Fire Titan
Ice Titan
Moss Titan
Boosts lifepoints by 200 and increases your defence by 12.5%. Note: the lifepoints boost can exceed your current maximum.

Regrowth Scroll
80 Hydra When used on Farming patch tree stumps, the corresponding tree automatically regrows.

Siphon Self Scroll
81 Nightmare Muspah Produces elder, incandescent, luminous as well as radiant energies into its own inventory.

Spike Shot Scroll
83 Spirit Dagannoth Produces a magic-based attack that may stun your enemy.

Ebon Thunder Scroll
83 Lava Titan Produces a magic-based attack and drains your opponent's adrenaline.

Swamp Plague Scroll
85 Swamp Titan Produces a low-level magic-based attack and inflicts poison on those enemies around it.

Rune Bull Rush Scroll
86 Rune Minotaur Attacks and stuns your enemy.

Ghastly Request Scroll
87 Ghast Familiar Restore 100 prayer points.

Annihilate Scroll
87 Blood Nihil
Ice Nihil
Shadow Nihil
Smoke Nihil
Inflicts damage and stuns the opponent if attacking an NPC.

Enlightenment scroll
88 Light creature Enlightenment: Puts you into an enlightened state

Healing Aura Scroll
88 Unicorn Stallion Heals up to 10% of your total lifepoints.

Boil Scroll
89 Geyser Titan Produces a high-level magic-based attack which considers the enemy's armour bonus. The higher the armour bonus, the higher the attack.

Magic Focus Scroll
92 Wolpertinger Boosts your Magic level by 9.

Essence Shipment Scroll
93 Abyssal Titan Moves Rune/Pure essence from your inventory into the bank.

Iron Within Scroll
95 Iron Titan Instead of producing 1 melee-based attack, the titan will produce 3.

Winter Storage Scroll
96 Pack Yak When used on an item, it is deposited directly to your bank.

Steel of Legends Scroll
99 Steel Titan Instead of producing 1 attack, the titan will produce 4 ranged or melee attacks.

Helmet Enchantment

Helmet Enchantment is the process of turning specific helmets into enchanted helmets which normally have a different look and an extra ability. The extra ability is to store Summoning scrolls into the helmet. To enchant a helmet, you will need to speak to Pikkupstix who is located in Taverley; at the Summoning obelisk. As the quality of the helmet increases, so does the amount of scroll storage. This can be seen in the table below:

Head equipment Level Storage Capability

Antlers
10 40

Adamant full helm
20 50

Slayer helmet

Snakeskin bandana

Splitbark helm
30

Rune full helm
60

Lizard skull
65

Warrior helm
35 70

Berserker helm

Archer helm

Farseer helm

Helm of Neitiznot
45 90

Feather headdress
50 150

Dragon helm
110

Lunar helm
55

Armadyl helm
60 120

Pets

If your not keen on the idea of your summoning familiar vanishing over time and want something for the long term then you can use your skills with creatures to bring up your own pet that will follow you wherever you go as a loyal companion. Pets have to be treated kindly because if you don't look after them you may find that they run away and you won't be able to get them back.

Pets can be obtained through a variety of different ways including buying them from a pet store, getting them as drops from monsters (either as an egg or the actual pet) or from collecting the eggs from specific locations. The majority of pets will go through stages of growth and start off as a baby and then progress into their adult form. Pets that start off in baby form and grow will need to be fed regularly to make sure they don't get too hungry and run away.

When pets are summoned to follow you, you can right click the summoning icon on the action bar and go to "Follower Details". This will show you the current status of your pet.

Image of the Followers Details for a pet.
  • Red - Shows how hungry your pet is as a percentage.
  • Yellow - Shows how much your pet has grown as a percentage.
  • Green - Clicking this will call your pet to stand next to you.
  • Blue - Clicking this will dismiss your pet. Do not do this unless you want to lose it.

Pets

Pet Level Source Notes Colours

Twister firestarter
1 Firemaker's Curse None 1

Warming flames
1 Firemaker's Curse None 1

Searing flame
1 Firemaker's Curse None 1

Glowing ember
1 Firemaker's Curse None 1

Bulldog
1 Pet Store Eats raw meat (not fish) 3

Dalmatian
1 Pet Store Eats raw meat (not fish) 3

Greyhound
1 Pet Store Eats raw meat (not fish) 3

Labrador
1 Pet Store Eats raw meat (not fish) 3

Sheepdog
1 Pet Store Eats raw meat (not fish) 3

Terrier
1 Pet Store Eats raw meat (not fish) 3

Rune guardian
4 Rune Mechanics Energises at any rune altar 1

Gecko
10 Caught by Hunting Eats flies as a baby.
Eats flies and beetle bits when grown.
5

Platypus
10 Caught by Hunting Eats raw fish and ground fishing bait as a baby
Eats raw fish and Fishing bait when grown
Must have completed As a First Resort...
3

Pig
14 Quest Reward Wheat
Onion
3

Broav
23 While Guthix Sleeps Eats Mort Myre mushrooms 1

Penguin
30 Ardougne Zoo Eats raw fish
Egg must be incubated to hatch
3

Tooth pet
37 Fairy Tale Part III Milk or chocolate milk 2

Giant Crab
40 Bought from Mogres Eats raw fish 5

Raven
50 Raven Egg (Birds' nests) Eats ground fishing bait as a chick
Eats Fishing bait when grown
Egg must be incubated to hatch.
6

Squirrel
60 Caught by Hunting Eats nuts 5

Guthix raptor
70 Guthix Egg (Birds' nests) Eats ground Fishing bait as a chick
Eats Fishing bait when older
Egg must be incubated to hatch
1

Saradomin Owl
70 Saradomin Egg (Birds' nests) Eats ground Fishing bait as a chick
Eats Fishing bait when older
Egg must be incubated to hatch
1

Zamorak hawk
70 Zamorak Egg (Birds' nests) Eats ground Fishing bait as a chick
Eats Fishing bait when older
Egg must be incubated to hatch
1

Ex-ex Parrot
71 Rocking Out Rock Fragments 1

Raccoon
80 Caught by Hunting Eats raw meat and fish 3

Sneakerpeeper
80 Bought from Daemonheim Eats eye of newt 1

Vulture
85 Vulture Egg
Drop from Vultures
Eats ground Fishing bait as a chick
Eats Fishing bait when grown
Egg must be incubated to hatch
6

Chameleon
90 Chameleon Egg
Found on Cairn Isle
Eats flies
Egg must be incubated to hatch
10

Monkey
95 Caught by Hunting Eats bananas 10

Frosty
99 Marmaros - Daemonheim 99 Summoning, 85 Dungeoneering, 250,000 Dungeoneering Tokens, entered Asgarnian Ice Dungeon resource dungeon once 1

Mini-Blink
Marmaros - Daemonheim 95 Dungeoneering, 500,000 Dungeoneering Tokens, defeated Blink once 1

Hope Nibbler
Marmaros - Daemonheim 101 Dungeoneering, 1,000,000 Dungeoneering Tokens, defeated Hope Devourer once 1

Baby dragon
99 Dragon Egg
Drop from Dragons
Eats raw meat, fish or chicken
Egg must be incubated to hatch
4

Minigame/Boss Pets

As well as pets that require a Summoning level to look after there are also a whole group of pets that have been added to the game as cosmetic pets as rewards from taking part in specific holiday events, completing quests, talking to NPC's or killing monsters. These pets have no summoning requirement and are purely meant for fun and to show off to your friends.

Minigame/Boss Pets

Pet Source Notes

Abyssal minion
Slayer and Soul Wars Eats Ashes

Baby basilisk
Slayer and Soul Wars Eats eye of newt

Baby kurask
Slayer and Soul Wars Eats bones

Creeping hand
Slayer and Soul Wars Eats leather gloves

Minitrice
Slayer and Soul Wars Eats limpwurt root

Baby TzRek Jad
Slayer and Soul Wars Need 99 Slayer, A Fire cape and 100 Zeal

Cute phoenix eggling
Phoenix Lair Eats Ashes

Mean phoenix eggling
Phoenix Lair Eats Ashes

Baby troll
Corporal Keymans If you feed it an item the name of the troll becomes that item.

Corgi
Diamond Jubilee event

Sparkelzs
Wizards' Tower basement during 2011 Christmas Event Nothing.

Eek
2009 Hallowe'en event Nothing.

Pet rock
The Fremennik Trials

Kitten
Gertrude's Cat Cats are very useful for a variety of things
Variety of colours.

Pet fish
42 Crafting for fishbowl Talk to Harry in Catherby for info on how to get fish.

Baby aquanite
Co-op Slayer reward Costs 50 co-op points.

Freezy
Co-op Slayer reward Costs 100 co-op points.

Runstable
Co-op Slayer reward Costs 200 co-op points.

Cresbot
The World Wakes Killing Automatons (very rare drop)

Vitalis
By using an Ancient summoning stone dropped by Vorago

Tiny Lucien
Mahjarrat Memories

White Royal Rhino
Royal Rhino Answer 3 questions correctly

Black Royal Rhino
Royal Rhino Answer 7 questions correctly

Cheeky Monkey
Runescape Road Trip

Barrows Bobbleheads
Made using 250 Malevolent energy and the corresponding Barrows set

Solomon's Store/Treasure Hunter Pets

Other Pets found & purchased throughout Runescape:

Solomon's Store/Treasure Hunter Pets

Pet Source Notes

Sq'irks the parrot
Treasure Hunter

Skully
Treasure Hunter

Tumbleweed
Treasure Hunter

Mimic
Treasure Hunter

Vorago Shard
Solomon's General Store Non-Member: 433 Runecoins
Member: 390 Runecoins

Dawn
Solomon's General Store Non-Member: 380 Runecoins
Member: 342 Runecoins

Dusk
Solomon's General Store Non-Member: 380 Runecoins
Member: 342 Runecoins

Elvis Pressie
Solomon's General Store Non-Member: 355 Runecoins
Member: 320 Runecoins

Drakefire Warship
Solomon's General Store Non-Member: 380 Runecoins
Member: 342 Runecoins

Brightflame Ancient
Solomon's General Store Non-Member: 380 Runecoins
Member: 342 Runecoins

Inari
Solomon's General Store Non-Member: 380 Runecoins
Member: 342 Runecoins

Zenn
Solomon's General Store Non-Member: 380 Runecoins
Member: 342 Runecoins
Loyalty Points: 80,000

Piggles
Solomon's General Store 2013 Premier Club

Commander Porkins
Solomon's General Store 2013 Premier Club

Skypouncer
Solomon's General Store Non-Member: 1300 Runecoins
Member: 1170 Runecoins

Blazehound
Solomon's General Store Non-Member: 1300 Runecoins
Member: 1170 Runecoins

Bloodpouncer
Solomon's General Store Promotional membership purchase

Dragon Wolf
Solomon's General Store Non-Member: 1300 Runecoins
Member: 1170 Runecoins
Warborn Behemoth Solomon's General Store Non-Member: 1300 Runecoins
Member: 1170 Runecoins

Prototype Colossus
Solomon's General Store Non-Member: 1300 Runecoins
Member: 1170 Runecoins
Rory the Reindeer Solomon's General Store Non-Member: 1300 Runecoins
Member: 1170 Runecoins

Golden Chinchompa
Solomon's General Store Non-Member: 80 Runecoins
Member: Free

Pet Stores

Pet stores are places where player can go to buy and sell materials and resources relating to pets. There are currently two pet stores in Gielinor, one located in Taverley and one in Yanille and both pet stores offer the same items for sale at the same price.

The pet store shop interface.

If players talk to the pet store owners and choose the option "How much is that puppy in the window?" and follow the conversation through they will then have the option to buy one of the types of dogs off the pet store owner for 500 gold as long as the player has the required summoning level.

The interface for choosing which dog you would like.

Summoning in Daemonheim

In Daemonheim there are 6 classes of familiars the player can create, these help the player with combat or non-combat skills. They are created from charms, obtained as monster drops, and various resources which can be bought, gathered or obtained as monster drops.

Bloodrager Familiars

Bloodrager familiars are the melee class familiar the player can summon in Daemonheim. They require ores as a secondary ingredient.

Familiar Level Charm Needed Secondary Ingredient XP Gained Familiar Effect

Cub Bloodrager
1
Gold Charm

Novite Ore
5.0 Level 6 melee fighter, 1% melee defence boost

Little Bloodrager
11
Gold Charm

Bathus Ore
19.5 Level 26 melee fighter, 2% melee defence boost

Naive Bloodrager
21
Gold Charm

Marmaros Ore
43 Level 42 melee fighter, 3% melee defence boost

Keen Bloodrager
31
Green Charm

Kratonite Ore
68.5 Level 62 melee fighter, 4% melee defence boost

Brave Bloodrager
41
Green Charm

Fractite Ore
99.5 Level 82 melee fighter, 5% melee defence boost

Brah Bloodrager
51
Green Charm

Zephyrium Ore
157 Level 102 melee fighter, 6% melee defence boost

Naabe Bloodrager
61
Crimson Charm

Argonite Ore
220 Level 122 melee fighter, 7% melee defence boost

Wise Bloodrager
71
Crimson Charm

Katagon Ore
325 Level 142 melee fighter, 8% melee defence boost

Adept Bloodrager
81
Blue Charm

Gorgonite Ore
517.5 Level 162 melee fighter, 9% melee defence boost

Sachem Bloodrager
91
Blue Charm

Promethium Ore
810 Level 182 melee fighter, 10% melee defence boost

The scrolls for the Bloodrager Familiars are called Sundering Strike scrolls. When used, the familiar will use an attack which is 50% more accurate, deals more damage to their opponent and lowers the opponents defence.

Scroll Pouch Needed Level XP Gained for Creating Special Points Used XP Gained for Using

Cub Sundering Strike
1
Cub Bloodrager
0.1 2 0.5

Little Sundering Strike
11
Little Bloodrager
0.1 2 1.0

Naive Sundering Strike
21
Naive Bloodrager
0.1 2 1.5

Keen Sundering Strike
31
Keen Bloodrager
0.1 2 2.0

Brave Sundering Strike
41
Brave Bloodrager
0.1 2 2.5

Brah Sundering Strike
51
Brah Bloodrager
0.1 2 3.0

Naabe Sundering Strike
61
Naabe Bloodrager
0.1 2 3.5

Wise Sundering Strike
71
Wise Bloodrager
0.1 2 4.0

Adept Sundering Strike
81
Adept Bloodrager
0.1 2 4.5

Sachem Sundering Strike
91
Sachem Bloodrager
0.1 2 5.0

Deathslinger Familiars

Deathslinger familiars are the ranged class familiar the player can summon in Daemonheim. They require logs as a secondary ingredient.

Familiar Level Charm Needed Secondary Ingredient XP Gained Familiar Effect

Cub Deathslinger
2
Gold Charm
2x
Tangle gum branches
5.7 Level 3 Ranged figher, 1% ranged defence boost

Little Deathslinger
12
Gold Charm
2x
Seeping elm branches
20.5 Level 26 Ranged figher, 2% ranged defence boost

Naive Deathslinger
22
Gold Charm
2x
Blood spindle branches
44.4 Level 42 Ranged figher, 3% ranged defence boost

Keen Deathslinger
32
Green Charm
2x
Utuku branches
70.4 Level 62 Ranged figher, 4% ranged defence boost

Brave Deathslinger
42
Green Charm
2x
Spinebeam branches
102 Level 82 Ranged figher, 5% ranged defence boost

Brah Deathslinger
52
Green Charm
2x
Bovistrangler branches
160.5 Level 102 Ranged figher, 6% ranged defence boost

Naabe Deathslinger
62
Crimson Charm
2x
Thigat branches
224.6 Level 122 Ranged figher, 7% ranged defence boost

Wise Deathslinger
72
Crimson Charm
2x
Corpsethorn branches
330.8 Level 142 Ranged figher, 8% ranged defence boost

Adept Deathslinger
82
Blue Charm
2x
Entgallow branches
524.6 Level 162 Ranged figher, 9% ranged defence boost

Sachem Deathslinger
92
Blue Charm
2x
Grave creeper branches
818.5 Level 182 Ranged figher, 10% ranged defence boost

The scrolls for the Deathslinger Familiars are called Poisonous Shot scrolls. When used, the familiar will use an attack which is 50% more accurate, deals more damage to their opponent and has a chance of poisoning their opponent

Scroll Pouch Needed Level XP Gained for Creating Special Points Used XP Gained for Using

Cub Poisonous Shot
2
Cub Deathslinger
0.1 2 0.5

Little Poisonous Shot
12
Little Deathslinger
0.1 2 1.0

Naive Poisonous Shot
22
Naive Deathslinger
0.1 2 1.5

Keen Poisonous Shot
32
Keen Deathslinger
0.1 2 2.0

Brave Poisonous Shot
42
Brave Deathslinger
0.1 2 2.5

Brah Poisonous Shot
52
Brah Deathslinger
0.1 2 3.0

Naabe Poisonous Shot
62
Naabe Deathslinger
0.1 2 3.5

Wise Poisonous Shot
72
Wise Deathslinger
0.1 2 4.0

Adept Poisonous Shot
82
Adept Deathslinger
0.1 2 4.5

Sachem Poisonous Shot
92
Sachem Deathslinger
0.1 2 5.0

Stormbringer Familiars

Stormbringer familiars are the magic class familiar the player can summon in Daemonheim. They require plant fibres as a secondary ingredient.

Familiar Level Charm Needed Secondary Ingredient XP Gained Familiar Effect

Cub Stormbringer
3
Gold charm

Salve nettles
6.4 Level 4 Magic fighter, 1% Magic defence boost.

Little Stormbringer
13
Gold charm

Wildercress
21.5 Level 18 Magic fighter, 2% Magic defence boost.

Naive Stormbringer
23
Gold charm

Blightleaf
45.8 Level 36 Magic fighter, 3% Magic defence boost.

Keen Stormbringer
33
Green charm

Roseblood
72.3 Level 53 Magic fighter, 4% Magic defence boost.

Brave Stormbringer
43
Green charm

Bryll
104.5 Level 76 Magic fighter, 5% Magic defence boost.

Brah Stormbringer
53
Green charm

Duskweed
164 Level 97 Magic fighter, 6% Magic defence boost.

Naabe Stormbringer
63
Crimson charm

Soulbell
229.2 Level 126 Magic fighter, 7% Magic defence boost.

Wise Stormbringer
73
Crimson charm

Ectograss
336.6 Level 146 Magic fighter, 8% Magic defence boost.

Adept Stormbringer
83
Blue charm

Runeleaf
531.7 Level 176 Magic fighter, 9% Magic defence boost.

Sachem Stormbringer
93
Blue charm

Spiritbloom
827 Level 186 Magic fighter, 10% Magic defence boost.

The scrolls for the Stormbringer Familiars are called Snaring Wave scrolls. When used, the familiar will use an attack which is 50% more accurate, deals more damage to their opponent and binds their opponent.

Scroll Pouch Needed Level XP Gained for Creating Special Points Used XP Gained for Using

Cub Snaring Wave
3
Cub Stormbringer
0.1 2 0.5

Little Snaring Wave
13
Little Stormbringer
0.1 2 1.0

Naive Snaring Wave
23
Naive Stormbringer
0.1 2 1.5

Keen Snaring Wave
33
Keen Stormbringer
0.1 2 2.0

Brave Snaring Wave
43
Brave Stormbringer
0.1 2 2.5

Brah Snaring Wave
53
Brah Stormbringer
0.1 2 3.0

Naabe Snaring Wave
63
Naabe Stormbringer
0.1 2 3.5

Wise Snaring Wave
73
Wise Stormbringer
0.1 2 4.0

Adept Snaring Wave
83
Adept Stormbringer
0.1 2 4.5

Sachem Snaring Wave
93
Sachem Stormbringer
0.1 2 5.0

Hoardstalker Familiars

Hoardstalker familiars are the skill boosting familiars the player can summon in Daemonheim. They require leather hides as a secondary ingredient.

Familiar Level Charm Needed Secondary Ingredient XP Gained Familiar Effect

Cub Hoardstalker
5
Gold charm

Protomastyx hide
7.1 Forages tier 1 materials.

Little Hoardstalker
15
Gold charm

Submastyx hide
22.5 Forages tier 2 materials.

Naive Hoardstalker
25
Gold charm

Paramastyx hide
47.2 Forages tier 3 materials.

Keen Hoardstalker
35
Green charm

Archaemastyx hide
74.2 Forages tier 4 materials.

Brave Hoardstalker
45
Green charm

Dromomastyx hide
107 Forages tier 5 materials.

Brah Hoardstalker
55
Green charm

Spinomastyx hide
167.5 Forages tier 6 materials.

Naabe Hoardstalker
65
Crimson charm

Gallimastyx hide
233.8 Forages tier 7 materials.

Wise Hoardstalker
75
Crimson charm

Stegomastyx hide
342.4 Forages tier 8 materials.

Adept Hoardstalker
85
Blue charm

Megamastyx hide
538.8 Forages tier 9 materials.

Sachem Hoardstalker
95
Blue charm

Tyrannomastyx hide
835.5 Forages tier 10 materials.

The scrolls for the Hoardstalker Familiars are called Aptitude scrolls. When used, the familar will invisibly boost the player's skill levels by 1-10 levels, depending on the tier of the scroll used.

Scroll Pouch Needed Level XP Gained for Creating Special Points Used XP Gained for Using

Cub Aptitude
5
Cub Hoardstalker
0.1 3.1 0.5

Little Aptitude
15
Little Hoardstalker
0.1 3.1 1.0

Naive Aptitude
25
Naive Hoardstalker
0.1 3.1 1.5

Keen Aptitude
35
Keen Hoardstalker
0.1 3.1 2.0

Brave Aptitude
45
Brave Hoardstalker
0.1 3.1 2.5

Brah Aptitude
55
Brah Hoardstalker
0.1 3.1 3.0

Naabe Aptitude
65
Naabe Hoardstalker
0.1 3.1 3.5

Wise Aptitude
75
Wise Hoardstalker
0.1 3.1 4.0

Adept Aptitude
85
Adept Hoardstalker
0.1 3.1 4.5

Sachem Aptitude
95
Sachem Hoardstalker
0.1 3.1 5.0

Worldbearer Familiars

Worldbearer familiars are the Beasts of burden type familiar the player can summon in Daemonheim. They require torn bags as a secondary ingredient.

Familiar Level Charm Needed Secondary Ingredient XP Gained Familiar Effect

Cub Worldbearer
7
Gold charm

Protoleather torn bag
7.8 Holds 12 items.

Little Worldbearer
17
Gold charm

Subleather torn bag
23.5 Holds 14 items.

Naive Worldbearer
27
Gold charm

Paraleather torn bag
48.6 Holds 16 items.

Keen Worldbearer
37
Green charm

Archleather torn bag
76.1 Holds 18 items.

Brave Worldbearer
47
Green charm

Dromoleather torn bag
109.5 Holds 20 items.

Brah Worldbearer
57
Green charm

Spinoleather torn bag
171 Holds 22 items.

Naabe Worldbearer
67
Crimson charm

Gallileather torn bag
238.4 Holds 24 items.

Wise Worldbearer
77
Crimson charm

Stegoleather torn bag
348.2 Holds 26 items.

Adept Worldbearer
87
Blue charm

Megaleather torn bag
545.9 Holds 28 items.

Sachem Worldbearer
97
Blue charm

Tyrannoleather torn bag
844 Holds 30 items.

The scrolls for the Worldbearer Familiars are called Second Wind scrolls. When used, the player will regain a small amount of their run energy, the amount they will recover depends on the tier of scroll used.

Scroll Pouch Needed Level XP Gained for Creating Special Points Used XP Gained for Using

Cub Second Wind
7
Cub Worldbearer
0.1 1.5 0.5

Little Second Wind
17
Little Worldbearer
0.1 1.5 1.0

Naive Second Wind
27
Naive Worldbearer
0.1 1.5 1.5

Keen Second Wind
37
Keen Worldbearer
0.1 1.5 2.0

Brave Second Wind
47
Brave Worldbearer
0.1 1.5 2.5

Brah Second Wind
57
Brah Worldbearer
0.1 1.5 3.0

Naabe Second Wind
67
Naabe Worldbearer
0.1 1.5 3.5

Wise Second Wind
77
Wise Worldbearer
0.1 1.5 4.0

Adept Second Wind
87
Adept Worldbearer
0.1 1.5 4.5

Sachem Second Wind
97
Sachem Worldbearer
0.1 1.5 5.0

Skinweaver Familiars

Skinweaver familiars are the healing familiars the player can summon in Daemonheim. They require cooked fish as a secondary ingredient.

Familiar Level Charm Needed Secondary Ingredient XP Gained Familiar Effect

Cub Skinweaver
9
Gold charm
2x
Heim Crab
8.5 Food heals 100 lifepoints more

Little Skinweaver
19
Gold charm
2x
Red Eye
24.5 Food heals 100 lifepoints more

Naive Skinweaver
29
Gold charm
2x
Dusk Eel
50 Food heals 100 lifepoints more

Keen Skinweaver
39
Green charm
2x
Giant Flatfish
78 Food heals 100 lifepoints more

Brave Skinweaver
49
Green charm
2x
Short-finned Eel
112 Food heals 200 lifepoints more

Brah Skinweaver
59
Green charm
2x
Web Snipper
174.5 Food heals 200 lifepoints more

Naabe Skinweaver
69
Crimson charm
2x
Bouldabass
243 Food heals 200 lifepoints more

Wise Skinweaver
79
Crimson charm
2x
Salve Eel
354 Food heals 200 lifepoints more

Adept Skinweaver
89
Blue charm
2x
Blue Crab
553 Food heals 300 lifepoints more

Sachem Skinweaver
99
Blue charm
2x
Cave Moray
852.5 Food heals 300 lifepoints more

The scrolls for the Skinweaver Familiars are called Glimmer of Light scrolls. When used, the player will get healed by an amount ranging from 100 to 1000 lifepoints, depending on the tier of scroll used.

Scroll Level Pouch Needed XP Gained for Creating Special Points Used XP Gained for Using

Cub Glimmer of Light
9
Cub Skinweaver
0.1 1.3 0.5

Little Glimmer of Light
19
Little Skinweaver
0.1 1.3 1.0

Naive Glimmer of Light
29
Naive Skinweaver
0.1 1.3 1.5

Keen Glimmer of Light
39
Keen Skinweaver
0.1 1.3 2.0

Brave Glimmer of Light
49
Brave Skinweaver
0.1 1.3 2.5

Brah Glimmer of Light
59
Brah Skinweaver
0.1 1.3 3.0

Naabe Glimmer of Light
69
Naabe Skinweaver
0.1 1.3 3.5

Wise Glimmer of Light
79
Wise Skinweaver
0.1 1.3 4.0

Adept Glimmer of Light
89
Adept Skinweaver
0.1 1.3 4.5

Sachem Glimmer of Light
99
Sachem Skinweaver
0.1 1.3 5.0

Skill Mastery

Once you have finally reached level 99 in Summoning, you can then travel to Taverley and purchase the Summoning Skillcape from Pikkupstix for 99,000 coins. This will enable you to use a boost that raises your Summoning level to 100 and also allows you to perform the Summoning Skillcape Emote. The cape itself is members only however free players can still perform the emote granted they are wearing the cape.

If Summoning is your first skill to reach level 99, you will be rewarded the Summoning Cape. However, if you have other skills at level 99, you will be awarded the Summoning cape (t). If you have the untrimmed version of the cape and achieve level 99 in another skill, the cape will become trimmed automatically. The only way to keep a copy of the untrimmed cape is to use a keepsake box from Solomon's General Store.

Summoning cape Summoning cape (t) Summoning master cape


Guide Made by: Deathslayer
Corrections submitted by: Doctor Shemp, Deathslayer, Runis Altair, Lord Arma, KJDigital, Daswanderer, Vanilla990, Dom Mv, Rendigo, Majinvegito3, Valerie, Jack, Sytze, Umbra, Zammyskid, Philby25